Annnnnndddd… We’re back! 2017 was a great learning experience where we made a dent in the development of Galactic Combat: Strike Team. This year we are already a week back into development and oh boy, are we flying.
After much deliberation over the feedback we received during the last year, we have decided to change up the design of level 1. We are aiming for a much more ‘subtle’ 80’s art theme after our artist re-discovered the aesthetic of Memphis Design. We have also been focusing more VR interactivity, with the inclusion of our Engineer player. We are looking forward to being able to get two players in the game in the next few months.
We have also started to make plans to showcase what other services we offer along with game development. You may recall the work we completed for Safe Wheels Victoria a while ago, we want to build on that foundation. We are working on creating virtual rooms that you will be able to not only walk through but manipulate in VR, which is perfect when creating and editing architectural blueprints, or setting up function rooms for meetings and events.
We will have a demonstration of what we are capable of in the coming weeks, so keep an eye out on our projects page. We’re all very excited for what 2018 has in store!